Inflated Vinyl Flower Panels PBR Texture in Pastel Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Flower Panels in Pastel Colors seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-flower-panels-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a playful pattern of inflated vinyl flower panels, each petal featuring a bulbous, pillow-like structure that creates a soft, cushioned appearance. The material is a smooth, slightly glossy vinyl with subtle light reflections accentuating its inflated volume and plastic surface sheen. Flower petals come in pastel shades of light blue, soft pink, rosy red, and warm yellow, arranged in a tight, interlocking grid pattern. Each flower has a button-like central inflation point, adding detail and depth. The surface is clean, with minimal visible wear or creasing, emphasizing a fresh, playful aesthetic. The pattern is perfectly tileable, suitable for large-scale application in 3D modeling and rendering. As a PBR-ready texture with 4K resolution, it excels in real-time engines like Unreal Engine and Unity, as well as offline renders in Blender, 3ds Max, or Cinema 4D. Ideal for stylized environments, whimsical interior upholstery, children’s product design, or futuristic props, this vibrant texture adds a unique inflated floral motif to any project requiring bright, lively cushioning effects. Its inflated vinyl composition also suits sci-fi and fantasy scenes seeking colorful padded surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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