Featuring Blue Christmas Trees And Red Stars Digital Paper

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Blue Christmas Trees And Red Stars Digital Paper seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-festive-digital-paper-with-blue-christmas-trees
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a festive and charming digital paper pattern ideal for seasonal designs. The surface features stylized blue Christmas trees with a smooth, matte look, adorned with delicate ornaments like stars and candy canes in warm beige tones, and yellow string lights winding around some trees. The primary colors consist of deep blue for the trees, muted reddish-orange for star shapes scattered evenly across the soft light gray background, and subtle brown trunks for the trees. The pattern repeats uniformly without visible seams, making it perfect for tiling in 3D environments. The texture has a clean and flat surface feel with no roughness or visible damage, emphasizing a hand-drawn, whimsical style. Its simplicity and color palette make it highly versatile for use in digital holiday gift wrap designs, festive wallpapers, greeting cards, or as a decorative element within 3D scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture excels in enhancing cozy winter-themed interiors, seasonal props, and digital illustrations. It aligns well with playful and cozy mood boards, especially in Christmas digital paper categories for projects requiring seamless and high-resolution 4K detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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