All Christmas Digital paper Texture of Hand-Painted Watercolor Easter Eggs on Olive Green

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Hand-Painted Watercolor Easter Eggs on O… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-watercolor-painted-easter-eggs-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a charming pattern of hand-painted watercolor Easter eggs scattered evenly across a rich olive green background. The eggs display a variety of decorative styles—ranging from subtle stripes, dots, and zigzags to intricate swirl designs—rendered in warm, pastel tones such as burnt orange, soft gold, cream, muted blue, and cheerful red. Each egg presents a soft gradient fill with delicate brush strokes and slight color variations characteristic of watercolor artwork, lending a natural, artistic feel. The texture's surface appears smooth and matte, reinforcing the paper-like visual quality, with no signs of wear or damage. Designed to tile flawlessly, this 4K resolution texture is PBR-ready, compatible with popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its playful, festive mood makes it an excellent choice for holiday-themed digital paper, product packaging, seasonal decor visualization, or background props in 3D scenes focused on Easter or spring celebrations. The texture's soft patterns and subtle shading provide a visual depth that enhances realism in renders while maintaining a cozy, handcrafted aesthetic unique to digital paper assets within Christmas or Easter collections.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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