Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-eggs-digital-paper-texture-2 |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This vibrant and cheerful seamless 3D PBR texture showcases a playful Easter-themed pattern composed of stylized bunnies, decorated Easter eggs, and springtime flowers arranged densely on a clean white background. The bunnies come in soft pastel shades of pink and blue, each accented with delicate facial features and playful bow ties, giving the surface a cute and whimsical character. The eggs are colored in yellow, pink, and blue with polka dots and stripes, adding variety and charm. Surrounding the main motifs are detailed floral elements in yellow, pink, and blue hues, including lilies, daisies, and small blossoms accompanied by green grass and leafy stems, creating a fresh springtime vibe. The surface feel is smooth and matte, mimicking a digitally painted paper texture ideal for use as seamless digital paper or textile print. This pattern is fully tileable and PBR-ready with high-resolution 4K source details, designed for seamless repetition in 3D applications. This digital paper texture is ideal for 3D modeling, game environments, architectural visualizations, VFX, or seasonal product rendering, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its bright and joyful appearance suits Easter-themed packaging, promotional graphics, springtime props, or digital backdrops needing colorful festive detail. The seamless layout ensures a clean repeat without visible borders, making it efficient for large-scale applications across various creative projects.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.