Texture Info
| ID | all-easter-digital-paper-seamless-pbr-pastel-easter-eggs-and-floral-digital-paper-texture |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Original asset ID
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- Original license
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- Review date
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This seamless 3D PBR texture features an illustrated pattern of pastel-colored Easter eggs arranged among lush springtime flowers and whimsical white bunnies. The eggs come in soft hues of pale blue, mint green, light yellow, blush pink, and cream, each shaded to reflect a smooth, slightly glossy finish. The pattern is rich with a variety of spring flowers including daisies and wildflowers rendered in cheerful yellows, pinks, blues, and oranges, complemented by blades of fresh green grass that weave naturally through the composition. Two charming white bunnies with expressive faces and pink ears peek out from the foliage, adding a playful and festive touch to the overall design. This digital paper style texture is perfectly tileable and PBR-ready, making it ideal for 3D modeling, game development, architectural visualization, and product rendering projects celebrating spring, Easter, or playful natural themes. It works seamlessly in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, adding vibrant color and lighthearted detail to environments such as holiday props, package design, or interior decorative elements for seasonal displays. Its clean and bright visual style fits well in cheerful family-friendly scenes, springtime event visuals, and whimsical creative projects requiring a warm and inviting look.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.