This seamless PBR texture of roofing tiles offers a realistic and versatile solution for your architectural and design projects. Crafted to perfection, it features a detailed representation of weathered, gray ceramic tiles, perfect for adding depth and character to any scene. The texture is tileable, making it easy to apply over large surfaces without visible seams. It comes with a complete PBR set, including BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, available in resolutions from 1K to 8K. This texture is ideal for both 3D modeling and game design, providing a high level of detail and realism for any visual effects or architectural visualization needs.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.