Detailed Asphalt Texture with Embedded Gravel Surface for PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Detailed Asphalt with Embedded Gravel Surface for seamless PBR texture preview
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Texture Info

IDasphalt-high-resolution-asphalt-pbr-texture-with-gravel-detail
CategoryAsphalt
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This is a high-resolution, natural asphalt texture showcasing a detailed surface composed of tightly packed gravel embedded in the asphalt matrix. The texture reveals a mostly gray color palette with various gray stones of irregular shapes and sizes, creating a rugged and realistic road surface impression. There are small areas of dark dirt or organic material scattered sporadically, adding authenticity and natural wear signs. The asphalt surface is matte with no visible gloss or reflective areas, resembling aged outdoor pavement with typical roughness. The stones have irregular edges and vary in scale, giving a dynamic and tactile feel to the surface. This texture is unaltered and non-, with visible edges and slight directional inconsistencies, making it ideal for close-up renders or project areas where is not necessary. Recommended for usage in 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D where detailed realistic street or pavement surfaces are needed for urban environments, street scenes, outdoor ground material, or architectural visualizations. The texture offers natural imperfections and a neutral cool gray tone, matching various outdoor lighting conditions and settings.
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Best Uses for This Texture

  • Roads, parking lots and urban ground surfaces
  • Game levels and realtime city environments
  • Archviz exterior scenes
  • Industrial yards and pavement props
  • Background terrain surfaces with decals and variation masks

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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