with Stylized Orange and Green Autumn Leaves Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Stylized Orange and Green Autumn Leaves Pattern seamless PBR texture preview
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Texture Info

IDautumn-leaves-seamless-pbr-autumn-leaves-pattern-texture-in-4k
CategoryAutumn Leaves
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a stylized, flat pattern of autumn leaves scattered across a bright white background. The leaves display warm orange shades with brown stems, along with contrasting muted green leaves, all rendered in a simple, vector-like style without photorealistic detail or surface roughness. The texture is completely matte and smooth, lacking pores, dirt, damage, or glossiness, which gives it a clean graphic appearance suited for stylized or cartoonish projects. As a tileable and fully seamless pattern, it offers effortless repetition on large surfaces or objects. This PBR-ready texture can be efficiently used in 3D modeling, game development, and graphic design for software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works excellently for autumn or nature-themed backgrounds, character clothing, decorative props, user interface elements, or playful architectural visuals that demand crisp, vivid leaf motifs. The bright white backdrop and minimalistic leaf design evoke a fresh, illustrative mood rather than organic realism, making this texture unique for projects exploring a clean seasonal look or stylized environments rather than naturalistic scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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