This seamless 4K PBR-ready texture showcases a rugged black stone surface fractured with multiple cracks, chips, and uneven edges. The material resembles weathered volcanic or basalt stone blocks arranged irregularly, with dark charcoal to nearly black hues accented by subtle dusty gray and smoky blue undertones. The stones feature a coarse, dry surface with noticeable roughness and small pits that add tactile realism. Jagged splits and fractures run through each stone, forming a dramatic pattern of irregular squares and rectangles separated by deep fissures of black shadows, enhancing a worn, ancient feel. This tileable texture is optimized for high fidelity rendering in Blender, 3ds Max, Unreal Engine, Unity, Cinema 4D, and other 3D design software. It suits numerous applications like dungeon interiors, industrial ruins, sci-fi alien landscapes, factory floors, or dark architectural visualization scenes. Its moody palette and distressed stone elements bring a raw, post-apocalyptic aesthetic to any 3D model or environment. Thanks to its seamless tiling and physically based rendering setup, it ensures easy integration into varied creative workflows requiring detailed, high-resolution cracked stone surfaces with authentic roughness and depth.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.