Cracked Brick Wall PBR Texture with Weathered Red and Brown Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Weathered Red and Brown Tones seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-tileable-22
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a rugged cracked brick wall with naturally weathered edges and varying chip details. The bricks display a rich palette of reds and browns with subtle orange undertones, contrasted by deep black mortar lines that emphasize the irregular brick layout. Surface details include jagged cracks, small pits, and eroded patches, suggesting prolonged exposure to natural elements. The texture has a dry, rough feel with a tactile grain on each brick face, enhanced by shadowed recesses in the cracks and mortar gaps, giving it depth and realism. Designed as a fully tileable 4K resolution texture, it ensures continuous, consistent coverage on large surfaces without visible seams. This PBR-ready asset fits perfectly in 3D projects requiring detailed aged brickwork such as urban environments, abandoned buildings, industrial scenes, or post-apocalyptic settings. Compatible with leading software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides realistic surface shading and lighting responses in high-end visualizations, game design, and architectural renders. The texture's distinctive cracked and chipped brick details bring authentic imperfection and tactile realism to your digital creations.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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