Cracked Red Brick Wall PBR Texture with Detailed Surface Damage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Red Brick Wall with Detailed Surface Damage seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-red-brick-wall-texture-4k-8
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed 4K PBR-ready seamless texture showcases a classic red brick wall with evident natural wear and tear. Each brick displays various crack patterns, small chips, and rough surface irregularities typical of aged masonry. The bricks range in rich red to brown hues, with subtle variations creating an authentic and dynamic look. Grayish-white mortar lines separate the bricks, adding contrast and emphasizing the brick pattern. The texture captures a weathered, dry, and slightly dusty surface feel with moderate roughness due to fractures and chipped edges. The crack distribution is mainly clustered around individual bricks, with fine fractures running through some bricks. This tileable texture maintains consistent detail across edges, perfect for use in 3D modeling, game development, and architectural visualizations in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its realistic, damaged brick appearance suits industrial settings, urban ruins, construction sites, or historical builds, making it a versatile choice for detailed scene creation and product rendering.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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