Cracked Red Brick Wall Seamless Texture with Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Red Brick Wall with Rough Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-16
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a realistic red brick wall surface with visible wear and cracking. The texture features uniformly laid rectangular bricks, each exhibiting rough, porous surfaces mottled with darker and lighter red-orange tones, along with faint black soot-like smudges hinting at weathering and aging. The mortar between bricks is light gray and slightly recessed, offering a distinct contrast that enhances the brick outlines. The cracks and chips on the bricks are subtle but add authentic irregularity, with some areas showing minor crumbling edges and surface pits that emphasize natural erosion. The texture has a dry, worn feel with a somewhat dusty appearance, capturing the imperfect characteristics of an aged brick wall. Perfectly tileable and PBR-ready, this 4K resolution texture excels in adding realism to damaged or weathered brick surfaces. It is ideal for use in architectural visualization, urban environment modeling, game development, and VFX projects in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture fits well for industrial exteriors, urban ruins, factory backdrops, or any scene requiring detailed brick surface imperfections and subtle damage effects.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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