Cracked Brick Wall Texture Featuring Worn and Chipped Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall Featuring Worn and Chipped Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-with-chipped-paint-3
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture represents a detailed, weathered brick wall characterized by extensive surface wear and cracks. The brick material exhibits natural reddish-orange tones interspersed with faded gray and off-white patches, highlighting chipped and peeling paint that adds an aged, distressed look. The mortar lines are visible with rough edges and fine cracks, creating a clear separation between bricks and enhancing realism. Surface damage includes irregular splits and small fractures concentrated on the red bricks, combined with subtle dirt and soot marks that suggest prolonged exposure to environment and time. The rough, dry appearance invites use in scenarios where industrial decay, urban run-down settings, or historical architecture are depicted. Designed as a perfectly tileable and PBR-ready asset, this texture integrates seamlessly with 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for industrial corridors, abandoned factories, post-apocalyptic urban scenes, or props requiring authentic brick wall detail with natural imperfections and weathering. This specific texture’s unique balance of cracked brick surfaces and varied paint erosion makes it a versatile choice for any project needing realistic, worn masonry effects.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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