cracked stone wall PBR texture with beige and brown irregular stones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Wall With Beige And Brown Irregular Stones Brick seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-stone-wall-texture-4k-tileable
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a detailed cracked stone wall composed of irregularly shaped stones in warm beige, tan, and brown hues. Each stone exhibits natural fractures, chipped edges, and subtle surface roughness that conveys a weathered, aged look. The stone blocks create a tightly interlocked pattern with visible dark cracks and gaps filled with shadow, enhancing the depth and realism of the material. The surface feels dry and rugged, emphasizing a worn, rustic vibe typical of old masonry or exterior walls exposed to natural elements. The pattern's randomness, combined with varied stone sizes and shapes, provides a realistic, non-repetitive visual ideal for large surfaces. This tileable texture is PBR-ready and compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it perfect for game environments, architectural renderings, historical scenes, and outdoor props. Its natural color palette suits medieval, rustic, or abandoned building models, adding authentic detail to construction exteriors, castle walls, or courtyard floors. The texture's intricate crack and chip details support medium to close camera views where stone surface imperfections are visible, enriching the immersive quality of any 3D scene.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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