This seamless 4K PBR texture showcases a dark, burnt brick wall exhibiting a heavily cracked and weathered surface. The bricks display a rich, rough texture with pronounced fractures, pits, and chipped edges, indicating strong wear and damage consistent with fire exposure or prolonged decay. The color palette is dominated by deep blacks and charred grays with patches of glowing burnt orange, suggesting ember-like residue or heat damage. This pattern is non-uniform and random, creating an organically fractured look with varying brick sizes and distinct seam shadows. The surface appears dry, brittle, and eroded, with a tactile roughness contrasted by subtle reflective highlights on the bricks’ surfaces, enhancing realism. Designed as seamless and tileable, this PBR-ready texture is ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, aiming to recreate damaged industrial corridors, dystopian city ruins, factory props, or post-apocalyptic structures with authentic charred masonry. Its unique appearance faithfully conveys aged, burnt brickwork with natural cracks and holes, elevating visual storytelling in game development, architectural visualization, and VFX pipelines.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.