This seamless 4K PBR texture showcases a richly detailed cracked painted brick wall surface, perfect for adding realistic aged and weathered effects to your 3D projects. The bricks exhibit distinct signs of wear with chipped edges, flaked paint, and pitted surfaces revealing layers beneath. Dominated by dark blue, burnt orange, deep maroon, and muted yellow tones, the color palette offers a nuanced and gritty appearance that enhances the sense of decay and neglect. The mortar lines are irregular and rough, showing subtle cracks and dust accumulation that accentuate the texture’s authenticity. The surface feels rugged, dry, and heavily eroded with a complex pattern of random chips and fractures that avoid repetitive tiling, allowing seamless application over large areas. Designed with physically based rendering workflows in mind, this tileable texture integrates flawlessly into Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. It fits perfectly into urban decay scenes, industrial ruins, dystopian or post-apocalyptic environments, and architectural visualizations requiring detailed brickwork aging effects. Use it for realistic wall surfaces, factory props, game level design, or any scenario needing a vivid portrayal of worn painted brick.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.