Cracked Brown Brick Wall Texture with Chipped Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brown Brick Wall with Chipped Edges seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-11
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture features a highly detailed cracked brick wall surface with distinct chipped and fragmented brick edges. The bricks have a range of warm brown and ochre tones, accented by subtle darker brown shadows and lighter highlights on the damaged areas. The cracks primarily appear as fractures along the brick edges with scattered smaller fissures running across the brick surfaces, combined with rugged erosion near mortar lines. The mortar gaps are deep and dark, accentuating the brick contours. Each brick exhibits a rough, somewhat dusty surface with visible wear, evident in patches of surface breakdown and small pits. The overall pattern is a traditional running bond brick layout with random damage and surface imperfections, creating naturalistic variation and a tactile, industrial feel. This tileable texture is perfectly suited for architectural visualization, post-apocalyptic or industrial environments in game development, VFX, and 3D modeling projects. It integrates smoothly with rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for adding realism to ruined building walls, factory interiors, or urban decay scenes where a sense of age and structural damage is required without full collapse or rubble.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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