Cracked Old Brown Brick Wall Seamless Texture with Worn Mortar

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Old Brown Brick Wall with Worn Mortar seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-old-brown-brick-wall-texture
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture features a close-up view of an old brown brick wall with clear signs of weathering and damage. The bricks show surface cracks and chips, with subtle fractures ranging from thin splits to slightly worn edges, enhancing the realistic aged effect. The white mortar between bricks is heavily eroded and rough, partially breaking apart in places to reveal the dark gaps beneath. The rough surface feels dry and dusty, with uneven color variations across the bricks including dark browns, reddish-browns, and touches of tan, creating a natural, worn look. The cracks and chipped areas are randomly distributed, avoiding any regular pattern, suitable for a ruined or abandoned building atmosphere. Being seamless and tileable, this PBR-ready texture is optimized for physically based rendering workflows, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It is perfect for realistic architectural visualizations, urban environment scenes, post-apocalyptic settings, industrial corridors, or detailed props needing worn brick surfaces. The texture’s distinct combination of cracked bricks and eroded mortar adds unique character for high fidelity 3D projects requiring authentic aged brickwork representation.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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