Cracked and Painted Brick Wall PBR Texture with Multicolor Weathered Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked and Painted Brick Wall with Multicolor Weathered Finish seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-painted-brick-wall-texture-4k-7
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 4K PBR texture depicts a worn brick wall with a variety of weathered paints in muted reds, blues, whites, yellows, and greys, characterized by chipped and cracked surfaces that reveal underlying brick material. The bricks exhibit natural erosion, with surface cracks, rough chipped edges, and faded, peeling paint that adds rich visual complexity and authenticity. The mortar joints show sporadic wear and dirt accumulation, complementing the irregular cracked and rough surfaces of the bricks. This tileable texture enables artists to create continuous surfaces without visible seams, making it perfect for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It excels in recreating aged urban settings, industrial interiors, abandoned buildings, or historical walls where detailed surface decay is essential. The varied color palette with chipped paint layers and realistic roughness makes this texture uniquely suited for game development, architectural visualization, and VFX projects requiring detailed brick decay aesthetics.

Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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