Cracked Red Brick Wall PBR Texture with Weathered Damage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Red Brick Wall with Weathered Damage seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-red-brick-wall-texture-4k
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a classic red brick wall surface with rich weathering and cracking effects visible on the bricks themselves. The bricks vary from bright orange-red to deep burnt tones, exhibiting chipped edges, surface erosion, and scattered patches of white efflorescence. The mortar lines are rough and dark gray with a gritty texture, adding to the rugged, aged look of the material. The cracks, chips, and surface pits are irregularly scattered, emphasizing natural wear and tear over time. The surface feels dry, rough, and slightly porous, simulating a vintage brick façade exposed to the elements. This 4K seamless tile is PBR-ready, including all the necessary maps to work in physically based rendering workflows. It is perfect for adding realistic detail in urban or industrial environments, such as building exteriors, alleyways, factory walls, or abandoned constructions. Compatible with 3D software like Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, it fits well in scenes requiring detailed decay and realistic architectural texturing. The texture captures the authentic feel of worn brickwork damage, enhancing the mood of aged, grungy, or post-industrial settings.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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