Multi-Colored Cracked Brick Wall Seamless Texture with Aged Patina

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Multi-Colored Cracked Brick Wall with Aged Patina seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-textured-brick-wall-surface-4k
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a richly detailed cracked brick wall composed of rectangular bricks in varying muted hues of black, rust, beige, brown, and deep red. Each brick exhibits a weathered and aged appearance, characterized by rough, chipped surfaces and fine cracks scattered unevenly across them, evoking a sense of long-term exposure and deterioration. The surface has a dusty, slightly gritty feel with dark spots and patches of erosion emphasizing its worn, industrial character. The mortar lines between the bricks are dark and recessed, highlighting the individual bricks' irregular edges and further enhancing the depth impression of this tileable pattern. This high-resolution 4K source texture is perfectly seamless and PBR-ready, supporting realistic lighting and reflections in any 3D environment. It is especially suited for urban ruins, factory interiors, gritty architectural visualizations, and post-apocalyptic or sci-fi scenes that require authentic aged brickwork. Compatible with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides 3D artists and game developers a versatile material to enhance the realism of their projects involving industrial decay and weathered masonry.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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