Cracked White Painted Brick Wall Seamless Texture with Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Painted Brick Wall with Rough Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-brick-wall-texture-4k-2
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture captures a weathered white painted brick wall marked by a notably rough surface. Each brick exhibits prominent cracks, chips, and pitted areas, revealing underlying texture and decay. The paint is worn unevenly, featuring subtle variations in white and grey shades, highlighting the erosion and natural wear over time. The mortar lines between the bricks are deep and irregular, contributing to the tactile quality and aged appearance of the wall. This tileable texture is crafted for detailed 3D workflows, fully PBR-ready to realistically respond to light and environmental reflections. It is ideal for use in industrial, urban, or post-apocalyptic 3D scenes, as well as architectural visualizations where a distressed brick facade is required. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it also suits VFX and game development projects needing authentic cracked masonry surfaces. The subtle pattern directionality—horizontal brick rows with organic crack formations—ensures versatility in replicating damaged walls, props, or environmental storytelling elements.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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