Cracked and Peeling Multi-colored Painted Brick Wall Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Peeling Multi-colored Painted Brick Wall seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-texture-of-cracked-vintage-painted-brick-wall
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture features a close-up view of an old, weathered brick wall with multiple layers of cracked and peeling paint. The bricks are traditionally shaped with rough mortar joints showing clear cracks and chipped edges. The surface displays a faded multicolor palette — including shades of pastel pink, muted orange, pale green, earthy brown, and light blue — with areas of paint worn away exposing rough brick underneath. The cracked paint effect is irregular and organic, highlighting aged and eroded marks rather than linear damage. The mortar between bricks is dark and grainy, contributing a gritty sense of depth and realism. The texture’s dry, rough surface feel combined with the distressed, chipped paint evokes urban decay or vintage rustic settings. This fully tileable texture is perfect for applications in architectural visualization, game design, or VFX where old brick walls or retro industrial environments are needed. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture ensures realistic light interaction with roughness and worn surface details for immersive visuals. Ideal for aging props, industrial corners, urban alleyways, or retro environments, it brings authenticity and visual storytelling to 3D projects requiring cracked, painted brick surfaces.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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