Cracked Concrete Pavement PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Concrete Pavement Asphalt seamless PBR texture preview
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Texture Info

IDconcrete-cracked-concrete-pavement-texture-pbr-4k-for-3d
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution PBR texture depicts an aged concrete pavement surface featuring multiple cracks filled with patches of green moss. The pattern consists of irregular large and small broken concrete slabs with fine roughness, capturing the natural texture of concrete made from coarse aggregates. The moss grows abundantly along the cracks and joints, providing an authentic weathered and natural look to the surface. The color palette consists of light grey concrete tones with darker shadows in the cracks and vibrant green moss highlights. The texture shows clear signs of wear and cracking with no uniform direction, making it ideal for simulating worn urban pavements, sidewalks, or industrial flooring. This texture is designed for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering realistic surface details for architectural visualizations, games, and simulations. Due to the highly irregular cracking and natural moss placement, the texture edges do not tile, so it is best suited for large terrain patches or offset usage in projects requiring authentic decay and weathering effects.
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Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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