Rough Worn Cracked

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rough Worn Cracked seamless PBR texture preview
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Texture Info

IDgrey-plaster-02-rough-worn-cracked-plaster-outdoor-indoor
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This Rough Worn Cracked plaster 3D texture captures the authentic characteristics of grey plaster 02 a mineral-based substrate traditionally composed of lime cement and fine aggregates. This man-made plaster concrete features a porous weathered surface that has naturally developed cracks and wear over time creating an imperfect yet visually compelling finish. The texture reflects the interplay of binders and mineral grains with subtle dirt accumulation and roughness that evoke both indoor and outdoor environments including walls and floors typical of the collection the shed aesthetic. The surface finish is matte and slightly roughened emphasizing the worn aged quality while retaining realistic material properties.

Optimized for physically based rendering (PBR) workflows this seamless and tileable 4K texture—optionally available in 8K for high-end applications—includes comprehensive maps such as albedo (BaseColor) normal roughness ambient occlusion and height. The albedo channel accurately represents the dusty grey tones and subtle pigment variations inherent to plaster while the normal map enhances the cracked and uneven surface topology. Roughness controls the diffuse non-reflective finish typical of aged plaster concrete avoiding any metallic reflections as this is a non-metallic material. Ambient occlusion adds realistic shadowing in crevices and the height map provides depth for displacement or parallax effects enhancing realism in both real-time and offline renderers. The included EXR and PNG files ensure broad compatibility and flexible use across Blender Unreal Engine and Unity supporting metal/rough workflows and consistent shading calibrated for modern pipelines.

Designed for balanced detail and optimized performance this texture delivers reliable results without manual tweaking making it suitable for diverse digital content creation scenarios—from detailed architectural visualizations to game environments featuring worn dirty plaster surfaces. When applying this material consider adjusting the UV scale to maintain natural grain orientation and proportionate crack distribution and fine-tune roughness values to match specific lighting conditions or surface wear levels. The height map can be leveraged for subtle parallax displacement to accentuate the cracked and rough features enhancing immersion and material authenticity in both indoor and outdoor scenes.

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Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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