Scuffed Wall Plastering

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Scuffed Wall Plastering seamless PBR texture preview

Texture Info

IDplastered-wall-04-rough-scratched-gray-plaster-plastered-concrete
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This Scuffed Wall Plastering seamless 3D texture offers a highly detailed representation of plastered wall 04 surfaces focusing on a gray plaster and plasterconcrete blend that perfectly suits industrial and indoor environments. The base material consists of a mineral-based plaster substrate enriched with fine aggregates and subtle fibrous reinforcements that contribute to both structural strength and enhanced weathering resistance. The plaster binder creates a dense yet slightly porous surface allowing for natural aging that manifests as scuffs scratches and worn patches. Embedded pigments deliver a muted gray tone while natural oxide deposits and mineral layers add to the texture’s weathered rough aesthetic. The finish balances matte plastering with occasional rough areas and visible scratches producing a tactile surface that realistically mimics plaster concrete walls in modern industrial settings.

All material properties are meticulously encoded across the physically based rendering (PBR) channels to ensure consistent realistic results in any rendering engine. The Albedo (BaseColor) map captures the subtle gray plaster coloration along with organic weathering effects and imperfections. The Normal map introduces fine surface details such as scuffs scratches and the directional grain of plaster adding depth and realism to the plastered concrete appearance. Roughness maps define the contrast between smoother plaster patches and rougher more scuffed sections influencing light diffusion and highlights accurately. The texture is strictly non-metallic following the metal/rough workflow and includes Ambient Occlusion to emphasize recessed areas typical of plaster surfaces. The Height map provides precise displacement data for enhanced parallax and relief effects making the surface feel even more authentic and dimensional.

Provided in high-quality 4K resolution with an optional upgrade to 8K this tileable plastered wall texture supports both PNG and EXR formats ensuring seamless integration into modern digital content creation pipelines. It is optimized for use with Blender Unreal Engine and Unity delivering balanced detail and performance in both real-time and offline rendering workflows. For optimal results it is recommended to apply consistent UV scaling to preserve the natural plaster grain and roughness patterns. Additionally fine-tuning the roughness values can help tailor the worn effect and light interaction to specific lighting conditions or desired levels of weathering. Utilizing the height map for parallax and displacement effects further enhances surface realism especially in industrial or indoor scenes featuring plaster concrete wall surfaces.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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