The White Plaster 02 texture is a meticulously crafted physically based 3D texture designed to authentically replicate a smooth flat and even plaster concrete surface. At its core this man-made plaster material consists of a mineral-based substrate primarily composed of fine mineral fillers and binders carefully balanced with finely ground aggregates to create a dense low-porosity finish. This composition not only ensures durability and resistance to weathering but also maintains a consistently clean matte white surface ideal for both indoor walls and outdoor facades. The subtle mineral tones and uniform flatness provide a polished yet natural plaster concrete appearance making it well suited for architectural visualizations and digital environments requiring a refined smooth plaster finish on walls floors or structural elements. All material properties are accurately conveyed through a comprehensive suite of PBR maps including albedo normal roughness ambient occlusion and height channels. The albedo map captures the characteristic white pigment blended with subtle mineral nuances reflecting the authentic color variations of the plaster surface. The normal map adds fine micro-relief detail representing the texture created by the embedded fine aggregates within the flat plaster layers. The roughness map is finely tuned to maintain a smooth matte finish without any glossy reflections enhancing the clean and even look. Ambient occlusion enhances depth perception by simulating soft shadowing in minor surface crevices while the height map offers realistic displacement effects lending dimensionality to the texture in rendering engines. Consistent with plaster concrete’s non-metallic nature the metallic channel is absent ensuring physical accuracy and realism across all uses. Rendered at resolutions up to 8K and provided in both PNG and EXR formats this seamless and tileable white plaster 3D texture is fully optimized for use in Blender Unreal Engine and Unity supporting high-fidelity workflows and extensive coverage without visible seams. To achieve the best results adjusting the UV scale allows customization of texture repetition enabling the smooth flat plaster concrete surface to fit project-specific dimensions perfectly. Additionally fine-tuning the roughness map can help tailor the finish from softly matte to subtly polished depending on the desired aesthetic. This physically based seamless plaster concrete texture offers a reliable and visually appealing solution for digital artists and developers seeking a clean even and realistic plaster surface suitable for both indoor and outdoor digital scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.