Plastered Chipped Concrete - Plaster Plastered Chipped Scratched Plasterconcrete Rough

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Plastered Chipped Concrete - Plaster Plastered Chipped Scratched Plaste… seamless PBR texture preview

Texture Info

IDplastered-wall-03-plaster-plastered-chipped-concrete-scuffed-discolored
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Plastered Chipped Concrete texture is a meticulously designed physically based rendering (PBR) seamless 3D texture that authentically replicates the complex surface of a timeworn plastered wall 03 skillfully combining plaster and concrete materials. This plasterconcrete surface features mineral-rich cement as its base substrate bonded with fine plaster composites enhanced by subtle fibrous inclusions and fine aggregates that add depth and roughness. The surface finish presents a rough chipped and scuffed character with visible scratches and discoloration simulating years of weathering and wear typical of aged plaster concrete walls. The plaster layer exhibits slight porosity revealing the underlying cementitious layers where chips and scratches have exposed the base concrete while natural pigments and oxide layers contribute to realistic staining and color variation in the plastered wall’s appearance.

Each PBR channel in this texture set is carefully calibrated to capture these material qualities with precision. The albedo (BaseColor) map presents nuanced color shifts and subtle discoloration reflecting the plaster’s pigment variations and weathered oxide deposits. The normal map emphasizes the surface’s irregular topology highlighting the scratches chips and rough patches that define the plasterconcrete’s tactile character. The roughness map balances matte and semi-glossy areas accurately portraying the contrast between the smoother plaster coating and the rougher exposed cement. Ambient occlusion enhances the shading around crevices and chipped zones adding depth and realism while the height map provides fine displacement data to simulate the physical relief of scuffed and chipped surfaces. The metallic channel remains minimal to reflect the non-metallic nature of plaster and cement materials ensuring physically accurate shading in diverse lighting conditions.

Available in high-quality PNG and EXR formats this seamless 3D plastered chipped concrete texture supports resolutions up to 8K catering to both high-end architectural visualizations and real-time rendering pipelines. It is fully tileable and optimized for seamless integration with Blender Unreal Engine and Unity providing consistent and reliable results across modern digital content creation tools and game engines. For optimal application adjusting the UV scale to align with real-world plastered wall dimensions is recommended along with fine-tuning roughness values to control the surface wear and reflectivity especially in scenes featuring dynamic lighting or parallax effects. This ensures a natural and visually compelling representation of rough scratched and scuffed plaster concrete surfaces in digital environments.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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