This Rough Broken Cracked — Cracked Moss Uneven Moss Uneven Cement PBR seamless 3D texture is expertly crafted to replicate the intricate composition and natural wear of aged man-made outdoor surfaces specifically focusing on the white plaster rough 02 variant combined with plaster concrete and moss-covered uneven cement. The base substrate emulates a composite mineral material typical of old damaged cement and plaster walls sewer tunnels and weathered outdoor structures. This substrate includes fine aggregates and embedded natural fibers that contribute to its porous and irregular texture lending authenticity to its rough broken and cracked appearance. Environmental factors such as moisture dirt accumulation and prolonged exposure have fostered organic moss growth and subtle surface erosion resulting in a distinct uneven finish that blends muted off-whites grays and natural greenish tones from oxide layers and moss pigments.
In this physically based rendering (PBR) texture set all channels are meticulously detailed to convey the material’s complex surface properties with precision. The albedo (base color) map captures subtle dirt patterns color shifts and natural moss patches across the plaster concrete and cement base. The normal map encodes fine details including cracks broken edges and moss textures creating convincing tactile depth and enhancing realism. Variations in roughness differentiate between the coarse weathered plaster and the softer moisture-retentive moss areas enabling accurate light scattering and shading effects. Ambient occlusion maps deepen shadowing in cracks and crevices while the height map provides displacement data for the uneven cracked surfaces and broken cement edges adding volumetric dimension. This texture is fully tileable and available in high-resolution 4K with an optional upgrade to 8K for ultra-detailed rendering workflows.
Optimized for seamless integration within Blender Unreal Engine and Unity this free download-ready texture supports metal/rough workflows and maintains consistent visual fidelity across diverse rendering engines. Its natural weathered look is ideal for recreating old damaged outdoor environments such as sewer tunnels plaster concrete walls and moss-covered cement infrastructure. For enhanced realism adjusting the UV scale can harmonize the texture with architectural elements while fine-tuning roughness settings allows control over the moss’s moisture effect. Additionally leveraging the height map for subtle parallax displacement can significantly improve surface unevenness providing immersive detail and depth to your 3D scenes and environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.