Broken Glass PBR Texture with Circular Cracked Hole and Jagged Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Broken Glass with Circular Cracked Hole and Jagged Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-broken-glass-texture-cracked-hole-surface
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture showcases an intricate broken glass surface characterized by a large, nearly perfect circular hole surrounded by sharp jagged fracture edges. The glass shards radiate outward with fine radial cracks and scattered stress fractures, adding to its realistic shattered appearance. The texture captures the transparency and delicate reflections typical of cracked glass, with white fracture lines contrasting sharply against the black background. The surface feels brittle and sharp, suggesting sudden impact damage. This tileable and seamless texture is fully PBR-ready, ideal for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling or game development software. It works exceptionally well in visualizations of broken windows, damaged sci-fi panels, post-apocalyptic environments, or any scene requiring realistic glass destruction effects. Its detailed fracture pattern and crisp edges make it perfect for close-up renders or props that demand a high level of realism and intricacy in cracked or shattered glass materials.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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