Rusty Metal PBR Texture with Peeling Multicolor Paint and Craters

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Peeling Multicolor Paint and Craters seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-peeling-paint
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture showcases a weathered metal surface exhibiting extensive corrosion and layers of peeling paint in vivid shades of orange, red, yellow, and blue. The paint flakes off in rough patches exposing the rusted, rough, oxidized metal beneath. Multiple large circular holes and smaller punctures stir a worn, damaged appearance, with jagged edges around the craters suggesting surface erosion and decay. The color variation combined with chipped paint and rust streaks creates a dynamic multicolor pattern with no uniform direction, evoking an aged industrial ambience. This tileable 4K texture is optimized for PBR workflows and integrates fluidly into 3D software such as Blender, Unreal Engine, Unity, and 3ds Max. It is ideal for use in environments requiring gritty, realistic damaged surfaces—industrial corridors, abandoned machinery, factory props, urban decay, and post-apocalyptic visualizations. The textured corrosion and peeling paint imbue scenes with authenticity and visual interest, making it a strong choice for game assets, architectural visualization, and VFX projects seeking a tangible sense of wear and aging on metal surfaces.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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