This highly detailed seamless PBR texture showcases a weathered metal surface exhibiting extensive corrosion and layers of peeling paint in vivid shades of orange, red, yellow, and blue. The paint flakes off in rough patches exposing the rusted, rough, oxidized metal beneath. Multiple large circular holes and smaller punctures stir a worn, damaged appearance, with jagged edges around the craters suggesting surface erosion and decay. The color variation combined with chipped paint and rust streaks creates a dynamic multicolor pattern with no uniform direction, evoking an aged industrial ambience. This tileable 4K texture is optimized for PBR workflows and integrates fluidly into 3D software such as Blender, Unreal Engine, Unity, and 3ds Max. It is ideal for use in environments requiring gritty, realistic damaged surfaces—industrial corridors, abandoned machinery, factory props, urban decay, and post-apocalyptic visualizations. The textured corrosion and peeling paint imbue scenes with authenticity and visual interest, making it a strong choice for game assets, architectural visualization, and VFX projects seeking a tangible sense of wear and aging on metal surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.