cracked and broken ceramic tile PBR texture in rich red and blue hues

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Broken Ceramic Tile In Rich Red And Blue Hues seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-ceramic-tile-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a cracked and broken ceramic tile surface with an intricate pattern of fractured pieces. The tiles exhibit a vibrant mix of rich reds and bluish-purple shades, creating a striking contrast across the texture. The surface is characterized by glossy, smooth ceramic shards with visible cracks, chips, and fissures detailing realistic damage. Between the ceramic fragments, a rough, dark grout fills the gaps, adding depth and roughness to the surface. The cracked pattern forms an irregular mosaic, without a specific directional flow, enhancing its natural broken-tile appearance. The texture surface reflects light with subtle glossiness typical of glazed ceramics, while the grout remains matte and porous. This tileable texture is fully optimized for PBR workflows, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software used in game development, architectural visualization, and product rendering. It suits environments requiring detailed damaged floor or wall finishes such as abandoned interiors, industrial settings, or artistic ruined structures. Its visually rich colors and realistic cracks help to add authenticity to post-apocalyptic, sci-fi, or retro architectural scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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