This high-resolution 4K seamless PBR texture showcases a cracked and broken ceramic tile surface with an intricate pattern of fractured pieces. The tiles exhibit a vibrant mix of rich reds and bluish-purple shades, creating a striking contrast across the texture. The surface is characterized by glossy, smooth ceramic shards with visible cracks, chips, and fissures detailing realistic damage. Between the ceramic fragments, a rough, dark grout fills the gaps, adding depth and roughness to the surface. The cracked pattern forms an irregular mosaic, without a specific directional flow, enhancing its natural broken-tile appearance. The texture surface reflects light with subtle glossiness typical of glazed ceramics, while the grout remains matte and porous. This tileable texture is fully optimized for PBR workflows, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software used in game development, architectural visualization, and product rendering. It suits environments requiring detailed damaged floor or wall finishes such as abandoned interiors, industrial settings, or artistic ruined structures. Its visually rich colors and realistic cracks help to add authenticity to post-apocalyptic, sci-fi, or retro architectural scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.