Cracked & Hole PBR Texture of Dry White Plaster with Deep Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Hole of Dry White Plaster with Deep Fissures seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-dry-plaster-wall-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
Explore this ultra-detailed seamless PBR texture showcasing a dry, cracked white plaster surface featuring pronounced deep fissures and jagged holes. The material surface is predominantly an off-white plaster with subtle grayscale tones highlighting the depth and roughness of the cracks. The damage pattern is characterized by thick, irregular fractured plates surrounded by sharp edges and uneven peeling, creating a fragmented and eroded look. Fine micro-cracks and small chips add complexity and realism to the texture's surface. This tileable 4K resolution texture is PBR-ready, offering physically accurate roughness and normal details that reproduce the brittle, dry, and slightly dusty nature of aged plaster. Ideal for creating distressed walls, ruined interiors, abandoned buildings, or post-apocalyptic environments, this texture suits use in industrial decay, construction site damage, or heritage restoration visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly for architectural visualization, game development, VFX, and detailed prop design requiring realistic cracked plaster surfaces.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.