Cracked & Hole PBR Texture of Dry White Plaster with Deep Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked & Hole of Dry White Plaster with Deep Fissures seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-dry-plaster-wall-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
Explore this ultra-detailed seamless PBR texture showcasing a dry, cracked white plaster surface featuring pronounced deep fissures and jagged holes. The material surface is predominantly an off-white plaster with subtle grayscale tones highlighting the depth and roughness of the cracks. The damage pattern is characterized by thick, irregular fractured plates surrounded by sharp edges and uneven peeling, creating a fragmented and eroded look. Fine micro-cracks and small chips add complexity and realism to the texture's surface. This tileable 4K resolution texture is PBR-ready, offering physically accurate roughness and normal details that reproduce the brittle, dry, and slightly dusty nature of aged plaster. Ideal for creating distressed walls, ruined interiors, abandoned buildings, or post-apocalyptic environments, this texture suits use in industrial decay, construction site damage, or heritage restoration visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly for architectural visualization, game development, VFX, and detailed prop design requiring realistic cracked plaster surfaces.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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