Cracked Blue Paint Texture Featuring Jagged, Torn Holes and Exposed Rusty Substrate

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Blue Paint Featuring Jagged, Torn Holes and Exposed Rusty Subst… seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-jagged-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This exceptional seamless PBR texture showcases heavily cracked and peeling blue paint revealing a rusty, earthy-colored substrate beneath. The surface exhibits numerous jagged holes and torn edges, creating an intricate network of fractures with sharp splits and chipping. The visible underlayer suggests corrosion and aged metal or plaster, emphasizing wear and decay. Color-wise, the dominant faded blue contrasts vividly against the rich warm rust brown, with dirt accumulations and weathering adding deeper tonal variation and roughness across the surface. The texture has a dry, worn feel with flaking paint chips curling upwards, ideal for simulating dilapidated walls or distressed metal surfaces. Its tileable nature ensures a seamless repeat, suitable for large-scale environment mapping. Optimized for PBR workflows and compatible with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is perfect for projects involving industrial ruins, post-apocalyptic settings, factory interiors, or aged machinery props. Its unique combination of painted surface damage and visible corrosion offers artists and designers a realistic material ideal for narrative-driven scenes requiring authentic surface degradation and detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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