Cracked & Hole PBR Texture of Dry, Cracked Earth with Rich Brown Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Hole of Dry, Cracked Earth with Rich Brown Tones seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-dry-earth-texture-4k-tileable-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture reveals a dry, cracked earth surface characterized by large, irregular plates separated by deep and sharply defined fissures. The material appears arid and rough, with a dry, parched feel evident in the sharp edges of the cracks and the fine cellular pattern subtly embossed on the plates. The dominant color palette consists of rich, warm brown hues ranging from dark chocolaty tones to reddish-browns. Variations in shading and the textural detail of thin fine cracks and rough patches give the surface a natural, weathered appearance. The cracks create a fragmented, almost mosaic-like pattern with occasional minor chips and worn areas along the edges of the cracked plates. The high level of detail captured in the 4K source resolution enhances the realism of this tileable texture, making it highly suitable for rendering dry landscapes, desert floors, or arid environment surfaces in 3D projects. This PBR-ready texture seamlessly tiles without visible edges, ideal for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D and game engines. It fits perfectly in scenes requiring convincing dry soil or cracked ground — ranging from outdoor terrains, post-apocalyptic settings, archaeological sites, to natural environment visualization. Its unique cracked formation and earthy coloration make it a stand-out choice for artists seeking detailed, realistic ground surface textures with pronounced fissures and roughened edges.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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