This seamless 3D PBR texture showcases a striking cracked black paint surface with torn and fractured areas exposing an underlying reflective metallic layer. The primary color is a deep matte black with variations in texture featuring subtle roughness, tiny bumps, and an uneven, slightly worn look. The cracks form an irregular, spiderweb-like pattern, revealing shiny silver metal with realistic wear marks and some minute corrosion details. The edges of the paint chips are jagged and curled, enhancing the sense of material decay and wear. The metallic underlayer contrasts vividly with the matte black topcoat, giving a dynamic visual depth with a tactile feel of aged industrial surfaces. This texture is fully seamless and tileable with appropriately calibrated roughness, normal, and metallic maps for physically based rendering workflows. It is suitable for materials in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D pipelines. The worn cracked paint and exposed metal look fit perfectly for industrial, sci-fi, post-apocalyptic environments, grungy factory floors, weathered props, or any scenario requiring a mix of painted and corroded metal effects. Use this high-resolution 4K texture to amplify realism in your 3D models and scenes where detailed surface damage and material contrast matter.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.