Cracked Glossy Black Paint Texture with Deep Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Glossy Black Paint with Deep Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glossy-black-paint-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture depicts a cracked, glossy black paint surface characterized by large irregular paint flakes split by deep fractures. The material appears freshly fractured yet retains a smooth, wet-like finish with subtle light reflections that emphasize the curved, jagged edges of the peeling areas. The paint flakes display complex cracked sub-patterns on their surface, adding a realistic micro-detail of aged, brittle coating. The dark black base color varies slightly with subtle metallic reflections, enhancing its industrial aesthetic. This tileable texture captures the look of paint exposed to extreme stress, creating an intricate network of splits and deep gaps where the underlying rough substrate is faintly visible, adding depth and realism to the surface. Suitable for 3D artists and game developers, this texture works seamlessly in architectural visualization, post-apocalyptic environments, sci-fi corridors, or any scenario requiring detailed damaged coated surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, its PBR-ready maps provide rich surface details and realistic lighting response for photorealistic renders.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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