Broken White Plaster Hole PBR Texture with Cracks and Debris

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Broken White Plaster Hole with Cracks and Debris seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-broken-white-plaster-hole-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a stark white plaster surface featuring a large, jagged hole surrounded by fractured and chipped edges. The texture showcases clear details of the torn plaster, with curled and broken flakes protruding outward, giving a realistic three-dimensional impression of damage and material breakage. Thin, sharp cracks radiate irregularly from the hole, contributing to the worn and broken visual style. The color palette is minimalistic, mostly pure white plaster against a contrasting deep black void at the hole's center, emphasizing depth and destruction. Surface conditions appear dry and dusty, with no visible moisture or grime, highlighting a clean yet broken plaster material. The pattern is random and organic rather than linear or clustered, enhancing realism and natural damage aesthetics. This tileable 4K texture pack is PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other professional 3D tools. It suits post-apocalyptic, industrial decay, or interior ruin scenes, perfect for damaged walls, broken props, or architectural visualization needing authentic hole and crack details. Its high detail and sharp geometry make it ideal for close-up renders and game assets requiring seamless, realistic plaster breakage effects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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