This seamless PBR texture depicts a stark white plaster surface featuring a large, jagged hole surrounded by fractured and chipped edges. The texture showcases clear details of the torn plaster, with curled and broken flakes protruding outward, giving a realistic three-dimensional impression of damage and material breakage. Thin, sharp cracks radiate irregularly from the hole, contributing to the worn and broken visual style. The color palette is minimalistic, mostly pure white plaster against a contrasting deep black void at the hole's center, emphasizing depth and destruction. Surface conditions appear dry and dusty, with no visible moisture or grime, highlighting a clean yet broken plaster material. The pattern is random and organic rather than linear or clustered, enhancing realism and natural damage aesthetics. This tileable 4K texture pack is PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other professional 3D tools. It suits post-apocalyptic, industrial decay, or interior ruin scenes, perfect for damaged walls, broken props, or architectural visualization needing authentic hole and crack details. Its high detail and sharp geometry make it ideal for close-up renders and game assets requiring seamless, realistic plaster breakage effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.