This seamless PBR-ready texture showcases a heavily cracked and holed plaster surface with peeling and jagged paint chips. The cracked structure consists of sharp splits and scattered fractures that expose the plaster beneath the top paint layer. The main colors vary between a worn pale blue paint over beige plaster background, adding depth and realism to the surface. The texture conveys a dry, eroded feel with rough edges and peeling flakes, simulating extensive wear and damage. The cracks appear in an irregular web-like pattern combined with larger chipped areas and holes, suggesting neglect or weathered decay. This tileable 4K texture is ideal for 3D modeling, game development, architectural visualization, and VFX scenes requiring realistic damaged paint on plaster walls. It integrates seamlessly into engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The texture fits perfectly in environments such as abandoned buildings, industrial corridors, post-apocalyptic settings, or aged factory interiors where surface wear and deterioration are key visual elements. Its detailed damage and natural color breakdown provide an authentic rugged appearance for props, architectural elements, and environmental assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.