This seamless PBR texture represents a vividly detailed blue painted surface with distinct cracking and a deep, jagged hole at its center. The material appears as worn, weathered paint, heavily fractured with wide splits radiating from the hole. The chipped edges and irregular raised paint fragments evoke a sense of surface flaking and damage caused by impact or intense environmental wear. The main color is a cool mid-to-light blue with subtle tonal variation, adding realism and depth to the splintered areas. The surface texture shows subtle roughness coupled with highlighted ridges along cracked edges, suggesting dry, brittle paint. The hole forms a crater-like depression surrounded by sharp, protruding shards that convey dynamic destruction. This tileable 4K source texture is fully PBR-ready, ensuring accurate lighting and material response for modern 3D workflows. Ideal use cases include damaged walls in industrial or post-apocalyptic game environments, sci-fi props exposed to battle damage, or architectural visualization requiring detailed weathered paint effects. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture enhances realism wherever surface destruction and layered paint effects are needed, making it unique and highly versatile for creative 3D projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.