cracked & blasted holes metal PBR texture with blue-green paint & rust

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Blasted Holes Metal With Blue-Green Paint & Rust seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-scratched-blasted-metal-with-holes-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution, seamless PBR texture depicts a heavily damaged metal surface with multiple irregular holes blasted through the material. The base color is a faded blue-green paint layer, worn and chipped to reveal rusted metal and corrosion underneath. The surface is rough and weathered, showing cracked peeling paint, oxidized orange-brown rust, and scattered dirt deposits. Blasted damage appears with jagged edges and curled paint curls, while smaller pits and crater-like dents accent the metal's deteriorated state. The damage pattern is random and clustered, emphasizing violent impact or industrial corrosion. This 4K tileable texture is designed for realistic rendering in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It works well for close-up visualization of worn factory machinery, sci-fi ship hulls, abandoned industrial corridors, post-apocalyptic props, or any assets requiring detailed decay and metal degradation. The combination of color variation, subtle roughness, and complex hole shapes creates a tactile, gritty feel that enhances environmental storytelling in games and VFX scenes. Use this texture to simulate realistic metal damage and rust in your projects with ease and seamless tiling quality.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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