This high-resolution, seamless PBR texture depicts a heavily damaged metal surface with multiple irregular holes blasted through the material. The base color is a faded blue-green paint layer, worn and chipped to reveal rusted metal and corrosion underneath. The surface is rough and weathered, showing cracked peeling paint, oxidized orange-brown rust, and scattered dirt deposits. Blasted damage appears with jagged edges and curled paint curls, while smaller pits and crater-like dents accent the metal's deteriorated state. The damage pattern is random and clustered, emphasizing violent impact or industrial corrosion. This 4K tileable texture is designed for realistic rendering in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It works well for close-up visualization of worn factory machinery, sci-fi ship hulls, abandoned industrial corridors, post-apocalyptic props, or any assets requiring detailed decay and metal degradation. The combination of color variation, subtle roughness, and complex hole shapes creates a tactile, gritty feel that enhances environmental storytelling in games and VFX scenes. Use this texture to simulate realistic metal damage and rust in your projects with ease and seamless tiling quality.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.