Cracked Stone PBR Texture with Striking Blue and Orange Gradients

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone with Striking Blue and Orange Gradients seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-stone-texture-with-color-gradients
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Presenting a seamless, tileable 4K PBR-ready cracked stone texture distinguished by large irregular plates separated by deep, reddish fissures. The fractured surface showcases smooth gradients of cool blues blending into warm oranges, creating a striking color contrast that adds depth and visual interest. The cracks form an organic, web-like network without strict linearity, while some chipped holes reveal a rough, almost eroded stone texture beneath. The surface feels slightly matte with subtle reflections on smooth stone patches, imparting a gently worn, natural appearance rather than harsh industrial decay. This texture excels in environments needing stylized fractured stone visuals with captivating color variation, suitable for sci-fi landscapes, fantasy terrain, broken walls, or abstract architectural elements. It integrates seamlessly with 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, perfect for game development, VFX, or product rendering projects requiring unique, high-quality cracked stone surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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