This high-resolution 4K seamless PBR texture depicts a shattered glass surface with distinct spiderweb-like cracks and sharp fractured edges radiating from multiple impact points. The glass shards feature translucent, nearly colorless areas with soft turquoise and teal highlights, enhancing the fragility and depth perception. Rust-colored stains and speckles are interspersed organically across the shards, adding a layer of aged corrosion and industrial decay. Fine fissures vary in thickness, branching extensively to create a natural fractured pattern. The surface gives a cold, brittle, and worn feel, suitable for realistic simulations of broken glass or damaged windows. This texture is fully tileable, allowing seamless repetition for large surfaces in 3D models. PBR-ready features include high-detail normal maps, roughness variations, and transparency masks to accurately convey light refraction and reflection on glass. Perfect for game development in Unreal Engine or Unity, 3D rendering in Blender, Cinema 4D, and visualization projects requiring damaged glass elements in urban, sci-fi, or industrial environments, vehicle wreckage, or post-apocalyptic settings. This texture ensures photorealistic shattered glass effects with detailed rust patina for enhanced realism.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.