cracked and shattered glass PBR texture with shattered holes and blue tinted pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Shattered Glass With Shattered Holes And Blue Tinted Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glass-texture-with-shattered-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a complex cracked glass surface brimming with jagged fractures and a large central shattered hole, emphasizing realistic and intricate glass damage. The pattern includes long, fine cracks radiating outward combined with clustered fragmented glass shards, creating a natural broken effect. The cool blue coloring and varied reflective highlights add depth and a subtle glow, mimicking tinted or nighttime-lit glass surfaces. The texture’s surface conveys a smooth yet broken glass feel, with sharp edges and stress fractures that catch light differently across shards, enhancing photorealism. Its seamless, tileable design integrates perfectly into 3D models without visible borders or repetitions, making it an excellent choice for game assets, architectural visualizations, VFX shots, or interactive scenes in engines like Unity, Unreal Engine, Blender, and Cinema 4D. This texture is especially suitable for simulating broken windows, shattered screens, or cracked glass panels in sci-fi, industrial, or urban settings, adding a dramatic visual impact to damaged props, corridors, or exterior facades. The PBR-ready material ensures accurate interaction with lighting and reflections, delivering realistic glass fragmentation effects in any digital environment.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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