This seamless PBR texture captures a highly detailed surface of weathered, cracked painted material with a prominent dark central hole. The texture reveals brittle, multilayered paint peeling and splitting, showing fine fractures and wide chips that create an intricate network of irregular cracks. The paint layers exhibit a rich palette of colors including warm yellows, reds, aqua blues, faded pinks, muted greys, and navy splatters, enhancing the worn and aged appearance. The central hole presents a dramatic crater-like void with rough, jagged paint edges and shadow depths that add visual complexity. The surface feels dry and brittle, with visible peeling flaking and fragmented edges highlighting extensive wear and possible environmental exposure. The crack pattern is organic and chaotic, with no consistent directionality, emphasizing an old distressed look ideal for abandoned or post-apocalyptic surfaces. This tileable 4K texture is PBR-ready, enabling realistic material shading and rendering in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is well-suited for texturing game environments, industrial ruins, sci-fi corridor damage, weathered props, or architectural visualization requiring colorful aged paint with structural damage. Its seamless nature ensures easy repetition across large geometry without visible borders. This texture offers a unique artistic combination of vibrant colors with decay, perfect to enhance creative 3D scenes and projects that demand authentic damaged painted surfaces with a distinctive hole feature.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.