cracked plaster and hole PBR texture in white and gray

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Plaster And Hole In White And Gray seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-deep-holes-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This highly detailed seamless PBR texture showcases an aged plaster surface characterized by large, irregular cracks and deep holes that reveal a dark underlying layer. The base color is predominantly white with subtle grey patches and smudges that emphasize the weathered, eroded nature of the material. The cracks form an organic, chaotic network with jagged edges and chipped fragments, creating a fractured pattern that highlights surface degradation and wear over time. The exposed sections offer a striking contrast in dark grey tones, simulating voids beneath the plaster. The surface overall appears dry and rough, with fine micro-scratches and chipped edges that enhance realism. This tileable 4K resolution texture is PBR-ready, optimized for physically accurate shading and easy integration in major 3D platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its visual style fits perfectly in post-apocalyptic, ruined, industrial, or construction site scenes, making it ideal for architectural visualization, game assets, environment props, and VFX projects requiring authentic cracked plaster surfaces.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.