Cracked And Holed Painted Metal Texture With Vibrant Colors And Rust

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Holed Painted Metal With Vibrant Colors And Rust seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-holes-and-rust
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture depicts heavily cracked and peeling paint layered onto an aged metal surface, characterized by multiple deep holes and rust stains. Large flakes of red, yellow, and turquoise paint curl and fracture, revealing the underlying rough metal substrate with visible erosion and weathering. The cracked paint edges are sharp and curled, creating a dynamic and tactile surface feel, contrasting between the smooth paint and rough rusted metal. The holes are jagged tunnels that add extra depth and realism, surrounded by chipped paint ridges. This tileable texture offers a vivid and chaotic color palette that includes bright primary reds and yellows alongside a cool turquoise blue, contrasted by the dark rust and metallic grays. Its random, web-like fracture pattern and clustered damaged spots make it ideal for creating realistic urban decay, abandoned industrial scenes, sci-fi worn machinery, or aged factory wall surfaces. Fully PBR ready, it integrates perfectly into 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, allowing artists to produce highly detailed and authentic renders and animations. This texture is ideal for adding a sense of abandonment, wear, and mechanical corrosion to game assets, product visualizations, or architectural visualizations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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