This high-resolution 4K seamless PBR texture features a dense pattern of shattered glass fragments, each piece fractured with sharp, jagged edges creating a chaotic web of cracks. The surface simulates broken dark-tinted glass with transparent and reflective qualities, exhibiting glossy highlights along the cracks that emphasize the smooth sharpness of glass shards. The color palette ranges from deep black tones to subtle blue highlights and translucent areas, giving a cold and brittle visual feel. The fractured pattern appears random but tightly packed, creating a visually rich grid of multi-angular shards and fissures that evoke destruction and fragility. The texture is tileable, making it perfect to cover large surfaces or props without visible seams. Its usage fits best in sci-fi environments, horror scenes, abandoned industrial settings, or any scenario requiring realistic broken glass surfaces. Compatible with popular 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This unique texture offers 3D artists and game developers a photorealistic cracked glass surface that combines high detail with seamless tiling for use in architecture visualization, VFX, product rendering, or immersive gaming assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.