Cracked Denim Fabric PBR Texture with Worn Blue Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Worn Blue Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-140
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D cracked denim fabric PBR texture captures the intricate weave and worn surface of classic denim cloth. Rendered in rich blue tones with light to dark blue variations, it features subtle fractures and distressed areas that mimic the natural aging and cracking of denim fibers under stress. The pattern is densely packed with fine horizontal and vertical threads, showcasing a tight, linear grid that emphasizes the fabric’s textured weave. The surface appears dry and slightly rough, with visible wear marks and faint white speckling that creates an authentic distressed look. This tileable 4K texture is PBR-ready, making it perfectly suited for use in 3D modeling, game development, architectural visualization, and digital fashion design. Compatible with major 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture enhances scenes requiring realistic textile surfaces—especially apparel, upholstery, or casual industrial environments. Its detailed, cracked denim appearance provides a unique blend of ruggedness and fabric authenticity, adding depth and visual interest to casual or worn clothing items, props, and environments.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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