Cracked Denim Fabric Texture with Blue Weave Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Blue Weave Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-152
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures the intricate details of a cracked blue denim fabric surface. The texture reveals a dense, tightly woven pattern with visible horizontal and vertical threads typical of denim textiles. Subtle cracks and surface wear are scattered throughout, adding realistic aged, distressed effects. The overall surface feels slightly rough and worn, showing fine frayed fiber edges but no major holes or tears. The main color palette is composed of various rich blues with lighter highlights and gentle fading typical of naturally worn denim. This tileable texture is designed with 4K resolution source detail and is fully PBR-ready to bring authentic material response to lighting in 3D environments. Ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it best suits applications such as clothing in game characters, fabric props, detailed product visualizations, or architectural elements requiring textile appearances. The realistic cracked effects contribute an aged, used denim feel suited to urban or casual scenes requiring natural fabric distressing. This unique texture seamlessly repeats without visible edges, making it a versatile asset for digital artists focusing on high-quality fabric materials.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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